+ Date: 25 August 2004
+ Info: Game assests used for front end images


+ Tools Used:
- Photoshop
- 3D Studio Max
- Export Tools
+ Work Produced:
- 1 Image
- Item 01
- Item 01
+ Comments:

Demonstrating the technique that it's possible using low poly game assets and screen shots to produce front end imagery. Exporting the models out of the game engine and into max, the characters were rigged then rendered off with light which simulated the screen shot light semper. Morbi nec mi vel leo semper pharetra. Nullam tempus