+ Date: 25 August 2004
+ Info: Law Enforcer Character


+ Tools Used:
- 3D Studio Max
- Photoshop
- Item 01
+ Work Produced:
- 1 Character Model
- 512 Texture
- Item 01
+ Comments:

The Law Enforcer is the first human character I had ever produced along with a 512 texture map to start working within industry standards. My inspirations came from several places but the objective was to start becoming accustomed to modeling and texturing. feugiat vel, lectus. Quisque vel elit id lorem sollicitudin semper. Morbi nec mi vel leo semper